Georg Simmel says ‘ The characteristic experience of modern city is living among strangers who remain strangers’
Human interactions and inter-relations have been the main concerns of my art practice. I have been studying the status of the individual in an urban city context and the effect that the landscape, architecture and culture of the Metropolis has on social relationships. The rapid rhythm, the close proximity with other constantly mobile individuals, the sensory overload of noise and images lead to increasingly isolated and insulated humans. Through my art practice, I try and create an augmented reality by reappropriating existing pervasive mediums such as CCTV cameras which are very much part of the mordern urban landscape. By doing so, I hope to renew or replace the prevailing general sense of ‘apathy’ with a sense of ‘empathy’. My intention is to create an relational responsive environment which would blur boundaries by redefining the sense of place. Technology such as CCTv cameras and video projectors are not just a unit or device but an enabling structure that merge into the fabric of space. The hope is that for just a moment there is a subtle change; a mental, physical and emotional pause that the user of the gallery space experiences as he encounters the artwork.
 Augmented reality (AR) is a term for a live direct or indirect view of a physical real-world environment whose elements are merged with (or augmented by) the existing architecture of the building - creating a mixed reality. With the help of advanced AR technology (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally usable. Artificial information about the environment and the objects in it can be stored and retrieved as an information layer on top of the real world view. The term augmented reality is believed to have been coined in 1990 by Thomas Caudell, an employee of Boeing at the time.